

While these fixed perspectives have proven troublesome at times in other games, in Ecstatica 2 each angle appears to have been carefully chosen to reveal as much of the game world as possible without making it unplayable.

For example, as you climb the crumbling steps of a massive tower, the camera will shift into a view that shows just how far you have to fall. These creatures and animations are expertly matched by extremely detailed backgrounds that comprise the game’s massive landscape.Įcstatica 2 is played in a similar fashion to Alone in the Dark, where fixed perspectives reveal portions of the game world with dramatic effect. Created entirely from ellipsoids (round shapes) rather than polygons, the unique design of the game allows the artists and animators to create cartoonish characters of seemingly endless variety. Stuck behind forbidding castle walls with no way to escape, it’s up to the hero to fight through waves of goblins, ghouls, and ghosts in order to save himself and his fair maiden.Īs you enter the game, you’ll notice it doesn’t look like anything you’ve seen before, and with good reason. In the sequel, our hero (this time male-only) has fled the town with a beautiful princess, only to be preyed upon by dark forces once again. You battled against werewolves, maniacal piglets, and crazed villagers in an attempt to destroy the source of evil. In the original game, you played a hero (male or female) who was unceremoniously recruited to save a small village that had been ravaged by witchcraft gone awry. But in many ways, it fails to captivate as completely as the original, sacrificing the dark humor and bizarre situations that were so inviting the first time around. Ecstatica 2 returns with many of the original’s trademark qualities and may introduce gamers to its strange delights with a new adventure that puts the emphasis on combat and exploration.
